Rating: 4/5 – A Captain Marvel Story Worthy of the Golden Age.
by ComicSpectrum reviewer Gabe Bustamantez.
This issue is all about Captain Marvel, or Shazam as he is called in the New 52. A character that has a very interesting real world backstory that involved copyrights expiring that allowed Marvel to publish a Captain Marvel comic and, since Marvel never let the copyright lapse, DC could not publish a comic with “Captain Marvel” on the cover. Though they could call him Captain Marvel inside the comics, they tended to use his magic word Shazam on the covers and now just call him Shazam.
Thunderworld is a perfect outlet for Morrison to tell a story that houses the look and feel of a classic Golden Age comic. Everything from good natured superheroes that can punch the bad guys with a smile on their faces, to a fun loving tale about the members of the Marvel Family taking on the Monster Society and Dr. Sivana’s robots. The story centers around Dr. Sivina having created a second “Rock of Eternity,” which is where the Wizard Shazam lives and where Captain Marvel’s power come from, to harnessed energy from other dimensions in order to force an extra day into our 7 day week called “Sivanaday”, and as a part of his plan Dr. Sivana sends his children to take on Captain Marvel and finally destroy him.
With all that said, this issue does come off as very “Morrison-y” with lots of space time elements and physics between multiple worlds that creates an extra day that doesn’t really exist but really does–because time is never ending. Yet that fake day is what allows this story to happen, and really caused my enjoyment of the story to falter and forced me to re-read those pages of this issue to help understand what was going on. The overly fantastic “science” aspects of the story were a little confusing, but that’s almost expected with a Morrison comic and was the only downer aspects of this otherwise great comic. Thankfully most of this comic was Captain Marvel and the Marvel Family having an adventure that truly represented how great a Captain Marvel comic can be when done right.
The art in this issue by Cameron Stewart was stunning. Everything art related showcased what a really talented artist can bring to a comic book to make it stand out above other comics. Stewart’s art fits the clean Golden Age setting of Captain Marvel. The art is able to maintain a clear and immersive storytelling, every scene was fully rendered with backgrounds, the action was smooth and easy to follow, and characters looked liked they had weight to them. One panel had one of Sivana’s sons, “Captain Sivana”, holding a car over his head, and he looked what a person holding a car would look like. He wasn’t standing there with the car held perfectly over his head, he held the car over his head with a tilt and he was leaning back to balance the car. All the character designs are solid and consistent and no two characters look a like. His women are beautiful and powerful looking and his men are handsome and look like the ideal super heroes, and he’s able to draw anthropomorphic animals and monsters that look believable in the context of the story. Cameron is a very well rounded artist, and I think his Captain Marvel is the most iconic version of the character since the original creator, C.C Beck. I love Cameron Stewart’s art and am utterly jealous of the skill he displayed here.
Even though parts of the story were hard to understand I would still recommend this issue, especially if you’re a fan of Cameron Stewart’s art like I am. Multiversity Thunderworld Adventures provides a great feel for Captain Marvel and the Marvel Family of characters. Multiversity as a whole is very, very heavy with the comic book meta and commentary, but Thunderworld is very enjoyable as a stand alone story. I can only hope that this version of Captain Marvel, set on Earth 5, can some how be allowed to live on past the Multiversity saga with its own series set outside the regular New 52 universe and continuity.
Reviewed by: Gabe Bustamantez
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